New Game Plus. Группа авторов. Читать онлайн. Newlib. NEWLIB.NET

Автор: Группа авторов
Издательство: Bookwire
Серия: Bild und Bit. Studien zur digitalen Medienkultur
Жанр произведения: Социология
Год издания: 0
isbn: 9783862871278
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Culture! How User Participation Transforms Cultural Production, Amsterdam: Amsterdam University Press 2011.

      Schröter, Jens (2010): »Zur Analyse multimedialer Systeme«, in: Jürgen Schläder (Hg.), Performing Intermediality. Mediale Wechselwirkungen im experimentellen Theater der Gegenwart, Leipzig: Henschel 2010,S. 202-219.

      Schüttpelz, Erhard: »Elemente einer Akteur-Medien-Theorie«, in: Tristan Thielmann/Ders./Peter Gendolla (Hg.), Akteur-Medien-Theorie, Bielefeld: transcript 2013, S. 9-67.

      Sihvonen, Tanja: Players Unleashed! Modding the Sims and the Culture of Gaming, Amsterdam: Amsterdam University Press 2011.

      Sotamaa, Olli: »Computer Game Modding, Intermediality and Participatory Culture« (2003), http://people.uta.fi/~olli.sotamaa/documents/sotamaa_participatory_culture.pdf

      Stampfl, Nora: Die verspielte Gesellschaft. Gamification oder das Leben im Zeitalter des Computerspiels, Hannover: Heise 2002.

      Suchman, Lucy A.: Plans and Situated Actions. The Problem of Human-Machine Communication, Cambridge: Cambridge University Press 1999.

      Taylor, T.L.: Play Between Worlds. Exploring Online Game Culture, Cambridge: MIT Press 2006.

      Thrift, Nigel: »Re-inventing Invention: New Tendencies in Capitalist Commodification«, in: Economy and Society 35 (2006), S. 279-306.

      Tolino, Aldo: Gaming 2.0 – Computerspiele und Kulturproduktion, Boizenburg: vwh 2010.

      Trapp, Christian: »Aktant – Spieler«, in: Benjamin Beil/Thomas Hensel (Hg.), Game Laboratory Studies, Siegen: universi 2011, S. 131-134.

      Turner, Phil: »Affordance as Context«, in: Interacting with Computers 17, 6 (2006), S. 787-800.

      Wolf, Mark J. P./Perron, Bernard (Hg.): The Routledge Companion to Video Game Studies, New York u.a.: Routledge 2014.

      Zillien, Nicole: »Das Affordanzkonzept in der Mediensoziologie«, in: Sociologia Internationalis 46, 2 (2006), S. 161-181.

      FILME

      MINECRAFT: THE STORY OF MOJANG (USA 2012, R: Paul Owens)

      COMPUTERSPIELE

      COUNTER-STRIKE (Sierra Studios 1999, O: Valve Corporation)

      DISNEY INFINITY (Disney Interactive Studios 2013, O: Avalanche Software)

      DOOM (GT Interactive 1993, O: id Software)

      GARRY'S MOD (Valve Corporation 2004, O: Facepunch Studios)

      HALF-LIFE (Sierra Studios 1998, O: Valve Corporation)

      LITTLEBIGPLANET-Reihe (Sony Computer Entertainment seit 2008, O: Media Molecule u.a.)

      LITTLEBIGPLANET (Sony Computer Entertainment 2008, O: Media Molecule)

      LITTLEBIGPLANET 2 (Sony Computer Entertainment 2011, O: Media Molecule)

      LITTLEBIGPLANET KARTING (Sony Computer Entertainment 2012, O: Uni­ted Front Games)

      LITTLEBIGPLANET PSP (Sony Computer Entertainment 2009, O: Media Molecule)

      LITTLEBIGPLANET PS VITA (Sony Computer Entertainment 2012, O: Double Eleven)

      MINECRAFT (Mojang/Microsoft Games Studios 2011, O: Mojang/4J Studios)

      MUSIC CONSTRUCTION SET (Electronic Arts 1984, O: Will Harvey)

      PINBALL CONSTRUCTION SET (Electronic Arts 1983, O: BudgeCo)

      RACING DESTRUCTION SET (Electronic Arts 1985, O: Rick Koenig)

      SACKBOY'S PREHISTORIC MOVES (Sony Computer Entertainment 2010, O: Xdev)

      SILENT HILL-Reihe (Konami seit 1999, O: Konami u.a.)

      THE LAST OF US (Sony Computer Entertainment 2013, O: Naughty Dog)

      THE SIMS (Electronic Arts 2000, O: Maxis)

      WOLFENSTEIN 3D (Apogee Software/GT Interactive 1992, O: id Software)

      ABBILDUNGEN

      Abbildung 1: SOLITAIRE für Android (MobilityWare 2011, O: Mobility Ware)

      Abbildung 2: THE LAST OF US; Quelle: http://gamingbolt.com/the-last-of-us-wallpapers-in-hd

      Abbildung 3: MINECRAFT; Quelle: http://i5.minus.com/il5v2k.png

      Abbildung 4: MINECRAFT; Quelle: http://gamesloveres.com/wp-content/uploads/2014/04/minecraft-zombie-apocalypse-citythe-last-of-us-minecraft-otemdxak.jpg

      Abbildung 5: PINBALL CONSTRUCTION SET; Quelle: Barton, Matt/Logui­dice, Bill: »The History of the Pinball Construction Set: Launching Millions of Creative Possibilities« (06.02.2009), http://www.gamasutra.com/view/feature/3923/the_history_of_the_pinball_.php

      Abbildung 6: LITTLEBIGPLANET; Quelle: Screenshot der Autoren

      Abbildung 7: LITTLEBIGPLANET; Quelle: http://images2.fanpop.com/images/photos/2600000/Fun-With-Stickers-little-big-planet-2692118-1280-720.jpg