The ancient Germans, according to Tacitus, played to such desperation, that, when they had lost every thing else, they staked their personal liberty, and, in the event of bad fortune, became the slaves of the winners.
D'Israeli, in his curiosities of literature, has given us the following account. "Dice, says he, and that little pugnacious animal, the cock, are the chief instruments employed by the numerous nations of the east, to agitate their minds, and ruin their fortunes, to which the Chinese, who are desperate gamesters, add the use of cards. When all other property is played away, the Asiatic gambler does not scruple to stake his wife, or his child, on the cast of a dye, or on the strength and courage of a martial bird. If still unsuccessful, the last venture is himself."
"In the island of Ceylon, cock-fighting is carried to a great height. The Sumatrans are addicted to the use of dice. A strong spirit of play characterizes the Malayan. After having resigned every thing to the good fortune of the winner, he is reduced to a horrid state of desperation. He then loosens a certain lock of hair, which indicates war and destruction to all he meets. He intoxicates himself with opium, and working himself to a fit of frenzy, he bites and kills every one, who comes in his way. But as soon as ever this lock is seen flowing, it is lawful to fire at the person, and to destroy him as soon as possible."
"To discharge their gambling debts, the Siamese sell their possessions, their families, and at length themselves. The Chinese play night and day, till they have lost all they are worth, and then they usually go and hang themselves. In the newly discovered islands of the Pacific Ocean, they venture even their hatchets, which they hold as invaluable acquisitions, on running matches. We saw a man, says Cooke, in his last voyage, beating his breast and tearing his hair in the violence of rage, for having lost three hatchets at one of these races, and which he had purchased with nearly half of his property."
But it is not necessary to go beyond our own country for a confirmation of these evils. Civilized as we are beyond all the people who have been mentioned, and living where the Christian religion is professed, we have the misfortune to see our own countrymen engaged in similar pursuits, and equally to the disturbance of the tranquillity of their minds, and equally to their own ruin. They cannot, it is true, stake their personal liberty, because they can neither sell themselves, nor be held as slaves. But we see them staking their comfort, and all their prospects in life. We see them driven into a multitude of crimes. We see them suffering in a variety of ways. How often has duelling, with all its horrible effects, been the legitimate offspring of gaming! How many suicides have proceeded from the same source! How many persons in consequence of a violation of the laws, occasioned solely by gaming, have come to ignominious and untimely ends!
Thus it appears that gaming, wherever it has been practised to excess, whether by cards, or by dice, or by other instruments, or whether among nations civilized or barbarous, or whether in ancient or modern times, has been accompanied with the most violent excitement of the passions, so as to have driven its votaries to desperation, and to have ruined their morality and their happiness.
It is upon the excitement of the passions, which must have risen to a furious height, before such desperate actions as those, which have been specified, could have commenced, that the Quakers have founded their second argument for the prohibition of games of chance, or of any amusements or transactions, connected with a monied stake. It is one of their principal tenets, as will be diffusively shewn in a future volume, that the supreme Creator of the universe affords a certain portion of his own spirit, or a certain emanation of the pure principle, to all his rational creatures, for the regulation of their spiritual concerns. They believe, therefore, that stillness and quietness, both of spirit and of body, are necessary for them, as far as these can be obtained. For how can a man, whose earthly passions are uppermost, be in a fit state to receive, or a man of noisy and turbulent habits be in a fit state to attend to, the spiritual admonitions of this pure influence? Hence one of the first points in the education of the Quakers is to attend to the subjugation of the will; to take care that every perverse passion be checked; and that the creature be rendered calm and passive. Hence Quaker children are rebuked for all expressions of anger, as tending to raise those feelings, which ought to be suppressed. A raising even of their voices beyond due bounds is discouraged, as leading to the disturbance of their minds. They are taught to rise in the morning in quietness, to go about their ordinary occupations with quietness, and to retire in quietness to their beds. Educated in this manner, we seldom see a noisy or an irascible Quaker. This kind of education is universal among the Quakers. It is adopted at home. It is adopted in their schools. The great and practical philanthropist, John Howard, when he was at Ackworth, which is the great public school of the Quakers, was so struck with the quiet deportment of the children there, that he mentioned it with approbation in his work on Lazarettos, and gave to the public some of its rules, as models for imitation in other seminaries.
But if the Quakers believe that this pure principle, when attended to, is an infallible guide to them in their religious or spiritual concerns; if they believe that its influences are best discovered in the quietness and silence of their senses; if, moreover, they educate with a view of producing such a calm and tranquil state; it must be obvious, that they can never allow either to their children, or to those of maturer years, the use of any of the games of chance, because these, on account of their peculiar nature, are so productive of sudden fluctuations of hope, and fear, and joy, and disappointment, that they are calculated, more than any other, to promote a turbulence of the human passions.
SECT. IV.
Another cause of their prohibition is, that, if indulged in, they may produce habits of gaming—these habits after the moral character-they occasion men to become avaricious—dishonest—cruel—and disturbers of the order of nature—observations by Hartley from his essay on man.
Another reason, why the Quakers do not allow their members the use of cards, and of similar amusements, is, that, if indulged in, they may produce habits of gaming, which, if once formed, generally ruin the moral character.
It is in the nature of cards, that chance should have the greatest share in the production of victory, and there is, as I have observed before, usually a monied stake. But where chance is concerned, neither victory nor defeat can be equally distributed among the combatants. If a person wins, he feels himself urged to proceed. The amusement also points out to him the possibility of a sudden acquisition of fortune without the application of industry. If he loses, he does not despair. He still perseveres in the contest, for the amusement points out to him the possibility of repairing his loss. In short, there is no end of hope upon these occasions. It is always hovering about during the contest. Cards, therefore, and amusements of the same nature, by holding up prospects of pecuniary acquisitions on the one hand, and of repairing losses, that may arise on any occasion, on the other, have a direct tendency to produce habits of gaming.
Now the Quakers consider these habits as, of all others, the most pernicious; for they usually change the disposition of a man, and ruin his moral character.
From generous-hearted they make him avaricious. The covetousness too, which they introduce as it were into his nature, is of a kind, that is more than ordinarily injurious. It brings disease upon the body, as it brings corruption upon the mind. Habitual gamesters regard neither their own health, nor their own personal convenience, but will sit up night after night, though under bodily indisposition, at play, if they can only grasp the object of their pursuit.
From a just and equitable they often render him a dishonest person. Professed gamesters, it is well known, lie in wait for the young, the ignorant, and the unwary: and they do not hesitate to adopt fraudulent practices to secure them as their prey. In toxication has been also frequently resorted to for the same purpose.
From humane and merciful they change him into hard hearted and barbarous. Habitual gamesters have compassion foe neither men nor brutes. The former they can ruin and leave destitute, without the sympathy of a tear. The latter they can oppress to death, calculating the various powers of their declining strength, and their capability of enduring pain.
They convert him from an orderly to a disorderly being, and to a disturber of the order of the