The following competences should be observed:
Competence | Observed | e-CF reference |
Is able to facilitate this preparation session | General | |
Is able to manage the time | A.2 | |
Is able to work on implementing the Value Stream and flow | A.1; B.6 | |
Is able to work on constraints | A.2; C.3 | |
Is able to create buy-in and commitment for a new way of working in business, development and operations | A.2; C.2 | |
Is able to encourage teamwork and collaboration | B.1 | |
Is able to train the team the new way of working | D.9 | |
Is able to apply DevOps ‘theory’, principles and approaches that were learnt in the two days of theory | A.5; A.6; A.9; B.1; B.3; B.4 | |
Is able to apply Management of Change principles | B.2; C.2 |
Exercise 2 – Coaching exercise
This exercise is about coaching a team to use DevOps principles in their day to day work. During the simulation, the team will execute DevOps processes and work on the business projects, features and issues. The team will apply the processes they have designed or improved during the previous exercise. This exercise will take 20 minutes. The following competences should be observed:
Competence | Observed | e-CF reference |
Support/Coach the team while using the designed processes | A.1; C.3 | |
Support/Coach the team while applying DevOps principles | B.6 | |
Coach both Business/Development/Operations | A.1; A.2 | |
Supports the team to use the visualization tool | C.3 | |
Use Andon to stop the team and fix constraints and bottlenecks | C.3 | |
Detect, and fix issues in the process and collaboration | A.1;C.3 | |
Supports the team to set the right business priorities | A.1; D.11 | |
Keep the flow in the team | C.3; C.4 |
Exercise 3 – Learning and experimenting exercise
This exercise is about supporting a team to reflect on their processes and improve them. During the simulation, the team will execute DevOps processes and work on the business projects, features and issues. The team will reflect on the way of working, identify, prioritize and make improvements. This exercise will take 20 minutes.
The following competences should be observed:
Competence | Observed | e-CF reference |
Is able to facilitate the learning cycle (do-reflect-thinkdecide) | A9 | |
Use techniques to stimulate the reflection | A9 | |
Use flipcharts and tools to document improvements | A9 | |
Encourage feedback loops (send and receive) | A9 | |
Work on accepted ways of working, as a group result | D9 | |
Stimulate thinking | A7; A9 |
Overall skills and behaviors observations during the simulation
During the full day simulation each of the Training Participants should show the following skills and competences: Overall observations during the simulation.
Competence | Observed | e-CF reference |
Cooperation and collaboration in the team | Attitude | |
Communication in the team | D9 | |
Supportive to other training participants | D9 | |
Team player | D9 | |
Apply DevOps knowledge to help the team performance | D9 | |
Has an open learning attitude | D9 |
How the individual assessment exercises are organized
During the full day workshop there are 12 individual exercises. In each round, the co-facilitator(s) will not play roles in the simulation but concentrate on the facilitation exercise. In each round we will swap the roles. One ‘player’ will be facilitator and the facilitator will become ‘player’. The simulation will be organized as follows:
Assignment: Self-reflection document
Each of the participants has to finish a ‘Self-reflection’ document. This document must contain the following aspects:
Question | Found | e-CF reference |
1. Which knowledge and skills did you learn during this simulation? | D9 | |
2. What can you do with this knowledge and skills? | D9 | |
3. Which knowledge and skills do you still need to develop? | D9 | |
4. How are you going to develop this knowledge and skills? | D9 | |
5. What kind of support do you need and from who? | D9 |
Assignment: Transfer document
Describe in a document how you think you can use your new knowledge and skills in a real project in your own organization/project.
Describe the following aspects:
Element | Found | e-CF reference |
a. Situation | A.1;A.9;D.11 | |
b. Problem | C.3;C.4;D.11 | |
c. Solution | A.5;A.6;B.1 | |
d. Approach | A.2;A.9 | |
e. Actions | A.9;B.6 | |
f. Risks | B.2;C.2 | |
g. Measures | B.3;B.4 | |
h. Outcomes | A.7 |
Accreditation information
How an ATO can become GamingWorks Certified Delivery Partner
An ATO / trainer can become a Certified Delivery Partner of GamingWorks and being certified to deliver the DevOps business simulation ‘The Phoenix Project’.
These trainers from the ATO must follow a 2-days ‘The Phoenix Project’ Train-The-Trainer (TTT) from GamingWorks, followed by a ½ day instruction how to use the exercises in the simulation. Evidence of this training will be requested in the EXIN accreditation process.
A Certified Delivery Partner (CDP) trainer must have a solid understanding of DevOps principles based on work experience in DevOps.
If required a CDP can request an additional day to the Phoenix project Train-The-Trainer to refresh aspects of Management of change and communication and collaboration skills that students will be expected to display.
Contact GamingWorks for more information and the license model.
GamingWorks
Raadhuisplein 27A
2411 BD Bodegraven The Netherlands
Phone: +31 (0) 172 615169
How an ATO can become accredited for EXIN DevOps Master using the GamingWorks simulation as Practical Assignments
The trainer has the Certified Delivery Partner acknowledgement of GamingWorks.
The DevOps Master training can have the following structures:
1. In case of 8-12 training participants you can organize 2 days of theory and a full