DevOps Master Courseware. Alejandro Pestchanker. Читать онлайн. Newlib. NEWLIB.NET

Автор: Alejandro Pestchanker
Издательство: Ingram
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Жанр произведения: Учебная литература
Год издания: 0
isbn: 9789401803649
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of the previous round. This exercise will take 20 minutes.

      The following competences should be observed:

CompetenceObservede-CF reference
Is able to facilitate this preparation sessionGeneral
Is able to manage the timeA.2
Is able to work on implementing the Value Stream and flowA.1; B.6
Is able to work on constraintsA.2; C.3
Is able to create buy-in and commitment for a new way of working in business, development and operationsA.2; C.2
Is able to encourage teamwork and collaborationB.1
Is able to train the team the new way of workingD.9
Is able to apply DevOps ‘theory’, principles and approaches that were learnt in the two days of theoryA.5; A.6; A.9; B.1; B.3; B.4
Is able to apply Management of Change principlesB.2; C.2

      This exercise is about coaching a team to use DevOps principles in their day to day work. During the simulation, the team will execute DevOps processes and work on the business projects, features and issues. The team will apply the processes they have designed or improved during the previous exercise. This exercise will take 20 minutes. The following competences should be observed:

CompetenceObservede-CF reference
Support/Coach the team while using the designed processesA.1; C.3
Support/Coach the team while applying DevOps principlesB.6
Coach both Business/Development/OperationsA.1; A.2
Supports the team to use the visualization toolC.3
Use Andon to stop the team and fix constraints and bottlenecksC.3
Detect, and fix issues in the process and collaborationA.1;C.3
Supports the team to set the right business prioritiesA.1; D.11
Keep the flow in the teamC.3; C.4

      This exercise is about supporting a team to reflect on their processes and improve them. During the simulation, the team will execute DevOps processes and work on the business projects, features and issues. The team will reflect on the way of working, identify, prioritize and make improvements. This exercise will take 20 minutes.

      The following competences should be observed:

CompetenceObservede-CF reference
Is able to facilitate the learning cycle (do-reflect-thinkdecide)A9
Use techniques to stimulate the reflectionA9
Use flipcharts and tools to document improvementsA9
Encourage feedback loops (send and receive)A9
Work on accepted ways of working, as a group resultD9
Stimulate thinkingA7; A9

      During the full day simulation each of the Training Participants should show the following skills and competences: Overall observations during the simulation.

CompetenceObservede-CF reference
Cooperation and collaboration in the teamAttitude
Communication in the teamD9
Supportive to other training participantsD9
Team playerD9
Apply DevOps knowledge to help the team performanceD9
Has an open learning attitudeD9

      During the full day workshop there are 12 individual exercises. In each round, the co-facilitator(s) will not play roles in the simulation but concentrate on the facilitation exercise. In each round we will swap the roles. One ‘player’ will be facilitator and the facilitator will become ‘player’. The simulation will be organized as follows:

Illustration

      Each of the participants has to finish a ‘Self-reflection’ document. This document must contain the following aspects:

QuestionFounde-CF reference
1. Which knowledge and skills did you learn during this simulation?D9
2. What can you do with this knowledge and skills?D9
3. Which knowledge and skills do you still need to develop?D9
4. How are you going to develop this knowledge and skills?D9
5. What kind of support do you need and from who?D9

      Describe in a document how you think you can use your new knowledge and skills in a real project in your own organization/project.

      Describe the following aspects:

ElementFounde-CF reference
a. SituationA.1;A.9;D.11
b. ProblemC.3;C.4;D.11
c. SolutionA.5;A.6;B.1
d. ApproachA.2;A.9
e. ActionsA.9;B.6
f. RisksB.2;C.2
g. MeasuresB.3;B.4
h. OutcomesA.7

       How an ATO can become GamingWorks Certified Delivery Partner

      An ATO / trainer can become a Certified Delivery Partner of GamingWorks and being certified to deliver the DevOps business simulation ‘The Phoenix Project’.

      These trainers from the ATO must follow a 2-days ‘The Phoenix Project’ Train-The-Trainer (TTT) from GamingWorks, followed by a ½ day instruction how to use the exercises in the simulation. Evidence of this training will be requested in the EXIN accreditation process.

      A Certified Delivery Partner (CDP) trainer must have a solid understanding of DevOps principles based on work experience in DevOps.

      If required a CDP can request an additional day to the Phoenix project Train-The-Trainer to refresh aspects of Management of change and communication and collaboration skills that students will be expected to display.

      Contact GamingWorks for more information and the license model.

       GamingWorks

      Raadhuisplein 27A

      2411 BD Bodegraven The Netherlands

      Phone: +31 (0) 172 615169

      The trainer has the Certified Delivery Partner acknowledgement of GamingWorks.

      The DevOps Master training can have the following structures:

      1. In case of 8-12 training participants you can organize 2 days of theory and a full