Table of Contents
1 Cover
5 Foreword
6 Preface
9 Prologue to Wargaming and Simulation – An Introduction to the Viewpoints and Challenges Introduction A Simulationist’s Perspective A Wargamer’s Perspective Conclusion
10 Part I: Introduction 1 An Introduction to Wargaming and Modeling and Simulation Introduction Terminology An Abbreviated History of Wargames and Simulations Wargames and Computer‐Based Combat Simulations: From the Cold War to Today Wargames Today Simulations Today Campaign Analysis Conclusion
11 Part II: Historical Context 2 A School for War – A Brief History of the Prussian Kriegsspiel Introduction Kriegsspiel Prehistory A School for War – the Prussian Kriegsspiel The Prussian Kriegsspiel 1824/28 – 1862 The Golden Age – 1862 to c. 1875 The Changing Kriegsspiel – c. 1875 to 1914 Kriegsspiel Beyond Borders – 1871 to 1914 Conclusion Works Cited 3 Using Combat Models for Wargaming The Nature of Combat Models Europe’s Plan to Simulate the Entire Planet China Exclusive: China’s “Magic Cube” Computer Unlocks the Future A Model to Predict War Afghanistan Stability/COIN Dynamics – Security18 The Nature of Wargames The Players – Who Might Be Involved? The CRT – How Do We Adjudicate Political, Economic, Information and Other Non‐Kinetic Actions? How DO WE ADJUDICATE KINETIC INTERACTIONS (Which, in This Case, We Hope Do Not Occur!)? Organizational Behaviors Issue in Wargames (and Combat Models) yyyyn
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Part III: Wargaming and Operations Research
4 An Analysis‐Centric View of Wargaming, Modeling, Simulation, and Analysis
Background and Structure
Relationships, Definitions, and Distinctions
A Model‐Game‐Model Paradigm
Case Study: Deterrence and Stability on the Korean Peninsula
Implications for Simulation
References
5 Wargaming, Automation, and Military Experimentation to Quantitatively and Qualitatively Inform Decision‐Making
Introduction
Wargaming Automation Challenges in M&S Perspective
Stage‐Wise Experimentation in CAW
Computer‐Assisted Wargaming Classification
Conclusion
References
6 Simulation and Artificial Intelligence Methods for Wargames
Introduction
Modeling of Complex Activities
Model of Operation
A Collection of Values of the Function h(g)
Deterrence Phase
COA Evaluation