PART II
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COMMUNICATION COMPLEXITY
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Chapter 3
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Communication Complexity of Approximate Nash Equilibrium
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Our Results
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3.1 Uncoupled Dynamics
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3.2 Techniques
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3.3 Additional Related Literature
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3.4 Proof Overview
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3.5 Proofs
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3.6 An Open Problem: Correlated Equilibria in 2-Player Games
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Chapter 4
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Brouwer’s Fixed Point
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4.1 BROUWER with ℓ∞
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4.2 Euclidean BROUWER
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PART III
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PPAD
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Chapter 5
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PPAD-Hardness of Approximation
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Chapter 6
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The Generalized Circuit Problem
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Our Results
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6.1 Proof Overview
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6.2 From Brouwer to ϵ-GCIRCUIT
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6.3 GCIRCUIT with Fan-out 2
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Chapter 7
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Many-Player Games
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Related Works: Tractable Special Cases
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7.1 Graphical, Polymatrix Games
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7.2 Succinct Games
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Chapter 8
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Bayesian Nash Equilibrium
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Chapter 9
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Market Equilibrium
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9.1 Why Are Non-Monotone Markets Hard?
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9.2 High-Level Structure of the Proof
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9.3 Adaptations for Constant Factor Inapproximability
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9.4 Non-Monotone Markets: Proof of Inapproximability
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Chapter 10
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CourseMatch
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10.1 The Course Allocation Problem
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10.2 A-CEEI Is PPAD-Hard
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10.3 A-CEEI ∊ PPAD
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PART IV
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QUASI-POLYNOMIAL TIME
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Chapter 11
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Birthday Repetition
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11.1 Warm-Up: Best ϵ-Nash
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Chapter 12
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Densest k-Subgraph
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12.1 Construction (and Completeness)
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