CHAPTER V.
Card Tricks Requiring Special Apparatus.
We propose to describe in this chapter such card tricks as require the aid of some mechanical appliance or apparatus, but are still appropriate for a drawing-room performance. There are some few tricks performed with cards (such as the Fairy Star, the Demon’s Head, and the like) which necessitate the use of a mechanical table, or other apparatus of an elaborate and costly character. These will not be here noticed, but will be given, at the close of the work, in the portion devoted to Stage Tricks.
We may here anticipate a not unlikely question on the part of the student—viz., “How can I best obtain the necessary apparatus?” In some instances, an amateur with a mechanical turn may be able to manufacture his appliances for himself; and where this is the case, we would by no means discourage his doing so, as he will thereby derive a double amusement from his study of the magic art. But where the student has not the ability or inclination to do this, we should strongly advise him not to attempt to have his apparatus made to order by persons unaccustomed to this class of work, but to go direct to one or other of the regular depôts. Magical apparatus requires so much precision in its details, and so much attention to apparent trifles, that the first attempt of any workman, however skilful, is almost sure to be a failure; and by the time the defects are rectified, the purchaser will find that he has paid more for a clumsy makeshift than he would have done for a thoroughly good article had he gone to the right quarter. Experience will quickly prove that inferior apparatus is dear at any price.
Peck & Snyder, 124 Nassau Street, New York City, are the largest manufacturers, importers, and dealers in sports, pastimes, and trick materials. They will forward illustrated catalogues on application, giving details of an infinite variety of Optical, Chemical, Mechanical, Magnetical, and Magical Experiments, and ingenious deceptions. Supplementary sheets are issued from time to time, giving descriptions of new novelties. One peculiarity of their business is that every purchaser is taught, by the very explicit instructions that accompany each article and by correspondence, to perform whatever Tricks he may buy, so that he may exhibit them with ease and without fear of detection, and no trouble is spared in order to make him perfect in what he purchases. Prices are generally low: where a seemingly high price occurs the professor or skilled amateur will readily realize that it is occasioned by the elaborateness of the mechanism of the particular apparatus desired, and the cost that such precision in manipulative manufacture involves. The purchaser—we speak from personal experience—can always depend on receiving uniform courtesy, good value, and sound practical instruction.
The novice must be warned against imagining that, when he has got into the region of apparatus, the necessity for personal address and dexterity will be diminished. On the contrary, there is hardly a trick among those we are about to describe which does not demand more or less practical knowledge of sleight-of-hand. We shall assume, in the following pages, that the reader has carefully followed and studied the directions already given, in which case he will find little difficulty in this portion of the work.
The Magic Sword. A Card being drawn and replaced, and the Pack flung in the Air, to catch the chosen Card on the point of the Sword.—We have already described a trick somewhat similar in effect, in which, the pack being flung in the air, the chosen card is caught in the hand of the performer. The trick in this form makes a very good prelude to the still more surprising one which we are about to describe.
Fig. 41. Fig. 42. Fig. 43.
It will be remembered, that, in the trick above mentioned, an ordinary pack is used, and the spectator is allowed to draw whatever card he pleases. The card, when returned, is brought to the top by the pass, and palmed: and, though supposed to be caught amid the falling shower, in reality never leaves the hand of the performer. The audience may possibly have a suspicion of this, and you may hear a faint murmur to the effect that “he had the card in his hand!” and so on. When this occurs, it serves as a very natural introduction to the trick with the sword. You say, “Ah! you fancy I had the card in my hand? I will repeat the trick, in order to show you that you are mistaken. Will some one be kind enough to draw another card? Thank you. Don’t return the card to me, but put it back in the pack yourself. Now be kind enough to shuffle thoroughly. You cannot say I have the card in my hand this time, at all events. Excuse me one instant, while I fetch my magic sword.” You go behind your screen, and return, holding in your hand a drawn sword. You place yourself in fencing attitude, and, addressing the person who holds the cards, say, “I am going to give you the words, one! two! three! At the word ‘three!’ will you please throw the cards in the air, so as to fall lightly on the point of my sword, when I will pick out with the point the identical card you drew. Spread the cards a little in a fan shape before you throw them, so that I may get a fair sight of them. Are you ready? One, two, THREE!” At the word three, the cards are thrown, the performer makes a lunge among them, and a card is instantly seen fluttering on the point of the sword, and, on examination, is found to be the very card which was drawn.
The secret of this surprising feat lies mainly in the sword. This is an ordinary small-sword (see Fig. 41), with a three-sided rapier blade, but altered in a particular way for the purpose of the trick. The tip of the blade (see Fig. 42) is cut off at about a third of an inch distance from the extreme point, and across the concave side of this tip, and also across the corresponding part of the shortened blade, are soldered minute cross-pieces of brass, each bent outwards in the middle, so as to form, with the concavity of the blade, a kind of eye just large enough to admit freely a piece of thin black elastic cord, the other end of which is passed through a similar small hole in the guard of the hilt. The elastic thus lies along the hollow side of the blade, passing through the two “eyes” already mentioned, and is kept in position by a knot at each end. The tension of the elastic holds the moveable tip in its natural position at the end of the blade. It may, however, be drawn away from it in any direction as far as the elastic will permit, but, when released, immediately flies back to its old position. On the same side of the hilt—viz., the side farthest away from the palm of the hand when grasping the sword (see Fig. 43)—is fixed a flat, oblong piece of tin, painted black, with its longer edges folded over about half an inch on each side, in such manner as to form a receptacle for a card.
Unless you are tolerably expert in forcing, you will also require some forcing cards of the same pattern as the ordinary pack you have in use. These, however, need not be a full pack, a dozen cards alike being amply sufficient for your purpose. You commence your preparations by taking one of the cards of the forcing pack, cut a small slit in its centre with a penknife, and thrust completely through it the moveable tip of the sword (taking care not to enlarge the hole more than absolutely necessary), and place the sword thus prepared out of sight of the audience, but so as to be easily got at when you want it. Have your forcing cards in your pocket, or somewhere where you can lay your hand on them without attracting observation, and your ordinary pack on the table. You may begin by remarking, “Let me ask you to take particular notice that I perform this trick with whatever card you choose, not influencing your choice in any way. To show you that I don’t compel you to take any particular card, I will just take a handful of cards from the top of the pack” (as you say this you place your forcing cards, which you have previously palmed, for an instant on the top of the ordinary pack, immediately taking them off again, as if they had formed part of it, and were the handful of cards you referred to, and offer them to some one to draw). “Take whichever you please—first card, last card, middle card, it is precisely the same to me. Observe that I don’t attempt to press upon you any particular card, but hold the cards perfectly motionless while you make your choice.” As soon as a card is drawn, without waiting for it to be replaced, return to your table, holding the remaining forcing cards in your left hand. Pick up the pack with your right hand. Place it on the cards in your left hand, at the same moment making the pass to bring these