Technology, automation, and increasing levels of artificial intelligence may be driving this massive, worldwide transformation of business competition, in other words, but the fact remains that an individual customer's own experience, by its very nature, is based on the customer's humanity. Computers and automated systems may render products and provide services ever more efficiently, but machines and automated systems have no needs to meet, no problems to solve, no desires to satisfy. Machines never want or need anything. Only people have wants and needs, and only people engage in commerce to satisfy these wants and needs. And while they do recognize the benefits of services and products that have been personalized by automation, they also crave things that only other humans can provide, including empathy, creativity, humor, irony, praise, social engagement, and the sense of emotional fulfillment or accomplishment that comes from doing new things or mastering new tasks. Technology alone will never be able to fulfill these human cravings, but it can still empower and augment the efforts of an enterprise whose managers and employees seek to do so.
The point is that delivering a better customer experience means delivering a better human experience to customers, and because every human being is distinct and different from every other human being, once a business sets out to see things through its customers' eyes and to improve the overall quality of its customer experience, it must embrace the idea of treating different customers differently. This poses an immense problem to solve, even for a company with no cumbersome Industrial-Era baggage. With every new interactive platform or mobile app, the urgency of delivering a better, more personal, and compelling customer experience intensifies. At the same time, customers become even more informed and impatient, while an enterprise's competitors are scrambling to do it first.
How Hard Does Your Customer Have to Work for You To Make Money?
Just what does constitute a better customer experience? In a word, an ideal customer experience would be absolutely frictionless. Except on rare occasions (an entertainment experience, for instance), customers do not really buy from a company just for the enjoyment of the process of acquiring and using some product or service. They buy something because they believe it can help them solve some problem or meet some need. In Clayton Christensen's words, “When we buy a product, we essentially ‘hire’ it to help us do a job. If it does the job well, the next time we're confronted with the same job, we tend to hire that product again. And if it does a crummy job, we ‘fire’ it and look for an alternative.”1 The customer simply wants to hire an enterprise's product or service to do a job, meeting whatever need the customer has as inexpensively, conveniently, and expeditiously as possible. If the customer's need were simply to be magically resolved, with absolutely no time or effort or purchase and use of any product at all—well, that would be an ideal customer experience: no experience at all!
A survey a decade ago involved consumers who had had “a recent service interaction over the web or through calling a contact center,” and it found, somewhat counterintuitively, that there was almost no correlation at all between a customer's expressed satisfaction with a company and their stated intention to remain loyal to it. Despite this, there was a strong correlation between a customer's expressed dissatisfaction with a company and their intended disloyalty. (In fact, the survey found an R-squared, or coefficient of determination, of just 0.13 between satisfaction and loyalty, which is very close to zero. To put this score into perspective, the R-squared correlation between “getting good grades in school” and “achieving career success later in life” is 0.71.)2
This study, the authors maintain, demonstrates that when it comes to delivering the kind of customer experience required to generate positive business results, a company should focus much more on eliminating the causes of dissatisfaction, and less on any attempt to surprise and delight customers. To put it simply, customers don't necessarily stay loyal to a product or brand because they're satisfied, but they often leave because they're not.
The key driver of customer disloyalty is dissatisfaction, driven by unresolved problems or service issues.
Of course, the participants in this particular survey were chosen because they had had a recent customer service interaction with a company, and as Forrester analysts Harley Manning and Kerry Bodine point out in their own book,3 customer service and customer experience are not necessarily the same things. Their definition of customer experience is “how your customers perceive their interactions with your company.” This closely parallels our own definition: “the totality of a customer's individual interactions with a brand, over time.”4
Customer experience is somewhat like a company's trapeze act, while customer service serves as the safety net.
— Harley Manning and Kerry Bodine
Moreover, Manning and Bodine say customer experience is somewhat like a company's trapeze act, while customer service serves as the safety net. On this basis, they maintain that companies are best advised to visualize customer experience success as a kind of pyramid, with three layers. At the foundation is the layer that meets the customer's need. Whatever product or service a company is selling must adequately do whatever job the customer is hiring it to do. Once the experience meets the customer's need, the second layer comes into play: It must be easy. That is, the experience of using the product to meet the need cannot be overly complicated, difficult, or involved. Only if the customer experience “meets the need” in an “easy” way, Manning and Bodine maintain, can a company achieve the top layer of the pyramid: delivering an enjoyable customer experience. This top layer is not limited to business-to-consumer (B2C) companies; even business-to-business (B2B) customers can become emotionally engaged with a vendor's product or service experience, provided that it first meets their need in an easy manner.5
The lesson here is that even if a company's very business consists of selling customer experiences that are inherently entertaining or enjoyable in themselves ( such as an amusement park, cruise line, fine restaurant, or hotel), it will still be pointless for the company to make their experiences enjoyable if they haven't first met the customer's need in an easy way. If, for instance, a restaurant serves the most delightfully enjoyable seared foie gras, but the seating is cramped, or the noise is distracting, or the waiter is aloof or inattentive, then the customer experience will not necessarily be enjoyable overall.
EXHIBIT 3.1 The Customer Experience Success Pyramid
The Shoe Salesman's Hidden Motivation
One Saturday afternoon at a shopping mall during the busy Christmas season, a colleague of ours ventured into an athletic shoe store to buy some new running shoes. He was a management consultant who worked with both retailers trying to improve their operations and manufacturers trying to sell products to various retailers. As a result, whenever he went out to buy anything, he was an observant shopper.