Consider a random overlapping area Sd of the damage zone L with the target T (see the shaded area in Figure I.12) and the damaged fraction U:
(I.33)
Figure I.11 Mutual position and sizes of the target and the damage zone.
Source: From Wentzel [2].
Figure I.12 Random area overlapping the damage zone with the target.
Source: From Wentzel [2].
The value of U depends on the random position of the epicenter O1 . If point O1 lies far away from the target (Figure I.12a), the damaged fraction will be equal to zero. If point O1 lies as shown in Figure I.12b, then the damage zone and the target will overlap partially. Finally, if the damage zone lies as shown in Figure I.12c, the maximum possible area will be covered. In this case (when the damage zone is smaller than the target), this maximum fraction is equal to the ratio of the damage zone area to the target area:
Figure I.13 Complete coverage of the target area by a damage zone.
Source: From Wentzel [2].
There is another case when the damage zone is large and the target is small and all can be covered by the damage zone (Figure I.13). In this case,
One or another, at any ratio of damage zone and target size, there is some maximal value of umax of damaged fraction U.
A random value U is a so‐called mixed type value that has separate values with finite probabilities other than zero and intervals where the distribution function is continuous and only a certain probability density corresponds to each individual value. The distribution function (integral distribution law) for such random variables has breaks (jumps) in several points, and in the intervals between them grow continuously [4].
Remember that the integral law of distribution of the portion of the damaged area at one shot determines the probability of the occurrence that the portion of the damaged area U will be less than that specified by argument u.
Figure I.14 shows the form of the value distribution function U – a fraction of the damaged area at one shot. The extremes 0 and umax values of U have probabilities other than zero. At these points, the distribution function has breaks (jumps). The jumps are equal to the probabilities of these values:
For intermediate values 0 < u < umax, the distribution function is continuous and the probability of each individual value is zero.
At a single shot, it is not difficult to build an exact law of U value distribution.
For example, let's look at the size ratio of the target T and the damage zone L (dashed rectangle), as shown in Figure I.15. It is clear that the probability of p0 is nothing more than the probability of the epicenter O1 hitting the zone shaded by Figure I.15 – the outer part of rectangle A′B′C′D′.
Figure I.14 The function of the damaged fraction distribution with one shot.
Source: From Wentzel [2].
Figure I.15 Illustration for creating a distribution law of a portion of the damaged area.
Source: From Wentzel [2].
Similarly, the probability pm (Figure I.16) can be found as the probability of O1 hitting the shaded area of ABCD corresponding to the maximum overlapping area (in this case Lx × Ly ).
A similar geometrical formation can be used to find the distribution function F(u) for any intermediate value 0 < u < umax . To do this, you need to draw a series of curves (geometric places of the center of the damage zone) corresponding to the same damage fraction u. The probability of obtaining the damaged fraction less than u is the probability of the point hitting O1 to the outer part of the corresponding curve.
Figure I.16 Illustration for creating a distribution law of portion of the damaged area.
Source: