Wireless Connectivity. Petar Popovski. Читать онлайн. Newlib. NEWLIB.NET

Автор: Petar Popovski
Издательство: John Wiley & Sons Limited
Серия:
Жанр произведения: Техническая литература
Год издания: 0
isbn: 9781119576952
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communication medium is the fact that the medium is shared, in the same way in which the air through which the sound propagates is shared among the people having a conversation. MAC protocols enable multiple wireless communication users and devices to share the medium and send/receive data.

      First, we must agree on how the system operates and what it takes to have a signal from one communication node received correctly at another node. In other words, we need to settle on a suitable system model: a set of assumptions that will allow us to talk about communication protocols and principles in a setting that is simple, but sufficient to contain the necessary properties of a shared wireless medium. We build the initial model by relying on a common sense analogy with the spoken conversation, as it captures three fundamental properties of wireless communication: broadcast, interference, and half-duplex operation. We illustrate these features by observing a conversation between Zoya, Yoshi, and Xia:

       Half–duplex: A given person, e.g. Zoya, cannot speak and listen at the same time.

       Broadcast: If Zoya has information to convey to Yoshi and Xia, then, provided that both Yoshi and Xia are listening, Zoya needs to say her message only once, and not repeat it individually to Yoshi and to Xia.

       Interference: If Yoshi and Xia speak simultaneously, Zoya will not understand either of them.

      The descriptions above are arguably not always correct, but they do represent what is common sense for a conversation. Furthermore, the analogy of the communication problems with the conversation between Zoya, Yoshi, and Xia is useful, but it has its limitations, which will be pointed out when necessary.

      1.1.2 Communication Channel with Collisions

      For the purpose of this chapter, we define a communication channel to be the physical resource that is used for a wireless transmission. In that sense, in spoken communication, the channel is created by the audible vibrations that take place in air or even another sound-propagating medium. It is useful to note that the communication channel is not the whole physical medium with all the vibrations, since there are vibrations that cannot be registered by ear and thus do not carry useful audio information. Furthermore, spoken communication uses a single communication channel: one cannot switch to another channel, such as in a TV receiver, in order to listen to the desired speaker and avoid the undesired one.

      The communication between the wireless nodes is based on data packets. A transmitting node is capable of sending

bits per second (bps) such that a packet of duration
contains
bits. All packets have the same duration, unless stated otherwise. In the collision model, a packet is treated as the smallest, atomic unit of information, such that either the whole packet is received correctly or it is lost. In other words, it is not possible to receive only some bits of the packet correctly. A packet sent by Zoya to Yoshi is received correctly if:

      1 Yoshi is in the communication range of Zoya such that the distance between them is less than m;

      2 No other communication node that is within m of Yoshi transmits while Yoshi is receiving the packet from Zoya.

m, regardless of the actual position. The ingredients of the collision model are illustrated in Figure 1.1. Specifically, Figure 1.1(a) depicts the data rate of an idealized single link as a function of the distance between two communicating nodes. An example communication scenario is depicted in Figure 1.1(b), where two nodes are connected by a line if the distance between them is less than
, indicating the possibility of having a link between them. Figure 1.1(c) exemplifies a possible time evolution of a process of packet transmission in the framework of the collision model. The packet
from Zoya to Yoshi is received correctly, while the packet
is not, due to collision with the packet
sent simultaneously by Xia. Note that, by treating a packet as an atomic unit of information, even a partial overlap of
and
causes packet loss. On the other hand, Walt is outside the range of Zoya, such that he can receive
without being interfered with by
.