It was a good idea. No lights burned in the corridor that led to her destination. The Chapel of the Ordeal was used only at Midwinter, when squires took their final step to a shield. Now it was shut and ignored. Still, the chapel’s door was never locked. Kel shut it once she and Jump were inside. There was no need to post a guard: over the centuries, thieves and anyone else whose motives were questionable had been found outside the chapel door, reduced to dried flesh and bone by the Chamber’s immeasurable power.
Once a year during her term as a squire, Kel had visited the Chamber to try her will against it. On those visits she had confined her encounter with it to touching the door. To converse with the thing, she suspected that she had to go all the way inside once again.
Kel set her torch in a cresset near the altar. Its flickering light danced over the room: benches, the plain stone floor, the altar with its gold candlesticks and cloth, and the large gold sun disc, the symbol of the god Mithros. To the right of the disc was the iron door to the Chamber of the Ordeal.
At first Kel could not make her legs go forward. She had never had a painless experience from the Chamber. In the grip of its power she had lived through the death of loved ones, been crippled and useless, and been forced to stand by as horrors unfolded.
‘This is crazy,’ she told Jump. The dog wagged his tail, making a soft thwapping noise that seemed loud in the quiet chapel.
‘You wait here,’ Kel told him. She ordered her body to move. It obeyed: she had spent years shaping it to her will. She stepped up to the iron door. It swung back noiselessly into a small, dark room with no windows or furnishings of any kind.
Kel trembled, cold to the bone with fear. At last she walked into the Chamber. The door closed, leaving her in complete darkness.
She stood on a flat, bare plain without a tree, stream, or animal to be seen. It was all bare earth, with no grass or stones to interrupt the boring view.
‘What is this place?’ she asked aloud. Squires were forbidden to speak during the Ordeal, but surely this was different. In an odd way, this was more like a social visit than an Ordeal. ‘Do you live here?’
It is as close as your human mind can perceive it. The Chamber’s ghostlike voice always spoke in Kel’s head without sounding in her ears.
Kel thrust her hands into her pockets. ‘I don’t see why you haven’t done something with it,’ she informed the Chamber. ‘No furnishings, no trees, or birds … If you’re going to bring people here, you ought to make things look a bit nicer.’
A feeling like a sigh whiffled through Kel’s skull. Mortal, what do you want? demanded the Chamber. Its face – the face cut into the keystone over the inside of the iron door – formed in the dirt in front of her. It was lined and sexless, with lips so thin as to be nearly invisible. The deep-set eyes glinted yellow at Kel. The task you have been set is perfectly clear. You will know it when you find it.
Kel shook her head. ‘That’s no good. I must know when and where. And I’d like another look at the little Nothing Man, if you please.’
Instantly the dirt beneath her was gone, the air of the plain turned to shadow, as if she dreamed again. She fell like a feather, lightly, slipping to and fro in the wind. When she landed, she was set on her feet as gently and tidily as she could have hoped.
During her Ordeal she had seen the Chamber’s idea of her task as an image on the wall in a corner of the grey stone room. Now she was living the image, standing in a room like a cross between a smithy and a mage’s studio. Unlike her vision and the dreams that had followed it, this place was absolutely and completely real. Behind her, a forge held a bed of fiery coal. An anvil and several other metalworking tools lay nearby. Along one wall stood open cupboards filled with dried herbs, crystals, books, tools, glass bottles, and porcelain jars. Between her and the cupboards was a large stone worktable with gutters on the sides. It was covered with black stains. To her left was another, smaller, kitchen-style hearth set into the wall. Its fire had burned out.
Kel inhaled. Scents flooded her nose: lavender, jasmine, and vervain; damp stone; mould; and under it all, the coppery hint of old blood.
There he was, scrawny and fidgeting as he stood beside the worktable chewing a fingernail. Kel shrank back.
It is safe, the Chamber said. He cannot see you.
The Nothing Man was just as she remembered, just as he’d been in all those dreams she’d had since Midwinter. There was nothing new to be learned from this appearance.
In the shadows to Kel’s right, metal glinted. She gulped and backed up as a killing device walked out of the shadows, dragging a child’s body. The devices also looked just as she remembered, both from her Ordeal and from a bloody day the previous summer when she and a squad of men from the King’s Own had managed to kill one. The device was made to give anyone who saw it nightmares. Its curved black metal head swivelled back and forth, with only a thin groove to show where a human neck would be. Long, deep pits served as its eyes. Its metal visor-lips could pop open to reveal clashing, sharp steel teeth. Both sets of limbs, upper and lower, had three hinged joints and ended in nimble dagger-fingers or -toes. Its whiplike steel tail switched; the spiked ball that capped it flashed in the torchlight.
The little man flapped an impatient hand. The machine left the room through a door on Kel’s right, towing its pitiful burden.
Moments after it was gone, a big man came in. He was tall enough to have to stoop to get through the door. His greying blond hair hung below his shoulders. A close-cropped greying blond beard framed narrow lips. Brown eyes looked out over a long, straight nose. He wore a huntsman’s buff-coloured shirt, a brown leather jerkin, and brown leather breeches stuffed into calf-high boots. At his belt hung axe and dagger. He stopped in front of the Nothing Man and hooked his thumbs over his belt.
‘We just shipped twenty more to King Maggur. That leaves you with ten, Master Blayce,’ he said, his voice a deep baritone. He spoke Scanran. ‘Barely enough to make it to spring.’
Blayce, Kel thought intently.
‘It’ll do, Stenmun,’ Blayce replied. His voice was a stumbling whine, his Scanran atrocious. ‘Maggur knows—’
Suddenly Kel was back in the Chamber’s dreary home. She spared a glance around – did she see a tree in the distance? – before she turned to glare at the face in the pale stone. ‘Where is he?’ she demanded. ‘Look, Maggur Rathhausak is king now. He’ll march once Scanra thaws out. The king will be sending the army – that includes me – north as soon as he can. You have to tell me where to look so I can leave before that happens! If I go now, I won’t be disobeying the king. We mortals call that treason.’
I cannot, the Chamber said.
Kel disagreed with a phrase she had learned from soldiers.
I am not part of your idea of time, the Chamber told her. Apparently her language had not offended it. You mortals are like fish swimming in a globe of glass. That globe is your world. You do not see beyond it. I am all around that globe, everywhere at once. I am in your yesterdays and tomorrows just as I am in your today, and it all looks the same to me. I only know you will find yourself in that one’s path. When you do, you must stop him. He perverts life and the living. That must not continue. Its tone changed; later, Kel would think the thing had been disgruntled. I thought you would like the warning.
Kel crossed her arms over her chest, disgusted. ‘So you don’t know when I’ll see that piece of human