LEN DEIGHTON
Spy Story
Copyright
This novel is entirely a work of fiction.
The names, characters and incidents portrayed in it are the work of the author’s imagination. Any resemblance to actual persons, living or dead, events or localities is entirely coincidental.
Published by HarperCollinsPublishers Ltd 1 London Bridge Street London SE1 9GF
First published in Great Britain by Jonathan Cape Ltd in 1974
Copyright © Len Deighton 1974
Introduction copyright © Pluriform Publishing Company BV 2012
Cover designer’s note © Arnold Schwartzman 2012
Len Deighton asserts the moral right to be identified as the author of this work
A catalogue record for this book is available from the British Library
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Ebook Edition © June 2012 ISBN: 9780007458400
Version: 2017-05-23
‘But war’s a game, which, were their subjects wise, Kings would not play at.’
William Cowper, 1731–1800
Table of Contents
Introduction
I don’t know how or when I became interested in the history of military uniforms but I remember why. It was because John Edgcombe, manager of the Times Bookshop, told me that collectors of model soldiers were the most expert and dedicated group of military enthusiasts he had ever come across. We met on the third Friday of each month in the Tudor Room of Caxton Hall, London SW1. And my first visit there was a revelation. I didn’t know what model soldiers were until I saw these amazing figures, painted with the skill and detail that I had hitherto associated only with the sort of fine miniature paintings on display in museums.
Copies of The Bulletin, the monthly newsletter of The British Model Soldiers Society, alongside those of the associated Military Historical Society (Saturday afternoons at the Imperial War Museum), still fill a shelf in my library and they go back to January 1959. I have never discarded them because they provide a wealth of information not available elsewhere. I never collected or painted model soldiers but I enjoyed those evenings and it was a member of that group who invited me to a naval war game session.
I expected to see a complicated desk game, perhaps something like three-dimensional chess, which was going through a fashionable phase about that time. In the event I went to one of those grim Victorian-period school buildings that are still to be found in south London. It was Saturday morning and the war gamers had taken over the whole premises for the weekend: ‘war doesn’t stop when it gets dark,’ it was explained to me.
One classroom was occupied by the staff of battle group Red. Another held the staff of battle group Blue. A ‘sentry’ was at the door to ensure that a trip to the toilets did not include a chance to glimpse the gymnasium. For on the floor of the gymnasium model ships, drawn up into two battle fleets, were arranged and constantly moved by monitors. Isolated in the upstairs classrooms, the staffs would only be given information that could come from the crow’s nest of their tallest warship.
The staffs were all at sea but