Twenty-One Years Ago, Hartfare
Eleven Years Ago, Dondubhan Castle
Five Years Ago, Eastern Border of Aremoria
Eleven Years Ago, Near Dondubhan
Twenty Years Ago, The Summer Seat
IT BEGINS WHEN a wizard cleaves an island from the mainland, because the king destroyed her temple.
The island is raw and steeped in her rage, making the people who grow there strong, and sharp, and ever quick to fight. Mountains claw upward in the north, and a black river gushes south and west, spreading fingers east into smaller streams that trip through the center of the island. The rush of water gathers up all the trees and flowers, giving them the blood to grow wild and tall, feeding the roots until they dig through the rock itself. Where roots merge with stone, new clear springs are born.
The people build stone shrines around these rootwaters, making holy wells in which to bless themselves, their life rituals, and their intentions. Soon these wells are the centers of towns and at the heart of every fortress or castle, connecting the people always to the blood of the island. Lords from each quarter of the land come together to build a cathedral in the White Forest, where their four domains kiss. That is the heart of the island.
Every generation a child from each quarter kingdom is given to the wild forest for dedication or sacrifice. One lord offers his firstborn, and that is a beginning, too: the beginning of a line of wizards so strong, the other lords rise up together and bury the ashes of the unruly family in saltwater sand.
But the magic survives.
For centuries after, the island bristles and growls, all wind and scoured moors, valleys of pasture lined with protective oak forests, and the jagged north mountains break for rubies and the western cliffs gleam with copper. There is iron in the southern marshes, too, raw mineral that whispers to those who can hear, and when it is forged with magic, it never cracks. The rootwells run strong, and the thin earth