Today was blood-sampling day. Not a task he enjoyed, because it involved pricking the skin of the mice with a needle. He murmured an apology in Japanese as he inserted his hands in the gloves and transferred the first mouse into the sealed work area. It struggled to escape his grasp. He released it, allowing it to float free as he prepared the needle. It was a pitiful sight to watch, the mouse frantically thrashing its limbs, attempting to propel itself forward. With nothing to push off against, it drifted helplessly in midair.
The needle now ready, he reached up with his gloved hand to recapture the mouse. Only then did he notice the blue-green globule floating beside the mouse. So close to it, in fact, that with one dart of a pink tongue, the mouse gave it an experimental lick. Kenichi laughed out loud. Drinking floating globules was something the astronauts did for fun, and that’s what the mouse appeared to be doing now, playing with its newfound toy.
Then the thought occurred to him: Where had the blue-green substance come from? Bill had been using the glove box. Was whatever he’d spilled toxic?
Kenichi floated to the computer workstation and looked at the experimental protocol Bill had last called up. It was CCU#23, a cell culture. The protocol reassured him that the globule contained nothing dangerous. Archaeons were harmless single-celled marine organisms, without infectious properties.
Satisfied, he returned to the glove box and inserted his hands. He reached for the needle.
July 16
We have no downlink.
Jack stared up at the plume of exhaust streaking into the azure sky, and terror knifed deep into his soul. The sun was beating down on his face, but his sweat had chilled to ice. He scanned the heavens. Where was the shuttle? Only seconds before, he had watched it arc into a cloudless sky, had felt the ground shake from the thunder of liftoff. As it had climbed, he’d felt his heart soar with it, borne aloft by the roar of rockets, and had followed its path heavenward until it was just a glinting pinprick of reflected sunlight.
He could not see it. What had been a straight white plume was now a jagged trail of black smoke.
Frantically he searched the sky and caught a dizzying whirl of images. Fire in the heavens. A devil’s fork of smoke. Shattered fragments tumbling toward the sea.
We have no downlink.
He woke up, gasping, his body steeped in sweat. It was daylight, and the sun shone, piercingly hot, through his bedroom window.
With a groan he sat up on the side of the bed and dropped his head in his hands. He had left the air conditioner off last night, and now the room felt like an oven. He stumbled across his bedroom to flip the switch, then sank down on the bed again and breathed a sigh of relief as chill air began to spill from the vent.
The old nightmare.
He rubbed his face, trying to banish the images, but they were too deeply engraved in his memory. He had been a college freshman when Challenger exploded, had been walking through the dorm lounge when the first film footage of the disaster had aired on the television. That day, and in the days that followed, he’d watched the horrifying footage again and again, had incorporated it so deeply into his subconscious that it had become as real to him as if he himself had been standing in the bleachers at Cape Canaveral that morning.
And now the memory had resurfaced in his nightmares.
It’s because of Emma’s launch.
In the shower he stood with head bowed under a pounding stream of cool water, waiting for the last traces of his dream to wash away. He had three weeks of vacation starting next week, but he was a long way from being in a holiday mood. He had not taken out the sailboat in months. Maybe a few weeks out on the water, away from the glare of city lights, would be the best therapy. Just him, and the sea, and the stars.
It had been so long since he’d really looked at the stars. Lately it seemed he had avoided even glancing at them. As a boy, his gaze had always been drawn heavenward. His mother once told him that, as a toddler, he had stood on the lawn one night and reached up with both hands, trying to touch the moon. When he could not reach it, he had howled in frustration.
The moon, the stars, the blackness of space—it was beyond his reach now, and he often felt like that little boy he once was, howling in frustration, his feet trapped on earth, his hands still reaching for the sky.
He shut off the shower and stood leaning with both hands pressed against the tiles, head bent, hair dripping. Today is July sixteenth, he thought. Eight days till Emma’s launch. He felt the water chill on his skin.
In ten minutes he was dressed and in the car.
It was a Tuesday. Emma and her new flight team would be wrapping up their three-day integrated simulation, and she’d be tired and in no mood to see him. But tomorrow she’d be on her way to Cape Canaveral. Tomorrow she’d be out of reach.
At Johnson Space Center, he parked in the Building 30 lot, flashed his NASA badge at Security, and trotted upstairs to the shuttle Flight Control Room. Inside, he found everyone hushed and tense. The three-day integrated simulation was like the final exam for both the astronauts and the ground control crew, a crisis-packed run-through of the mission from launch to touchdown, with assorted malfunctions thrown in to keep everyone on their toes. Three shifts of controllers had rotated through this room several times in the last three days, and the two dozen men and women now sitting at the consoles looked haggard. The rubbish can was overflowing with coffee cups and diet Pepsi cans. Though a few of the controllers saw Jack and nodded hello, there was no time for a real greeting; they had a major crisis on their hands, and everyone’s attention was focused on the problem. It was the first time in months Jack had visited the FCR, and once again he felt the old excitement, the electricity, that seemed to crackle in this room whenever a mission was underway.
He moved to the third row of consoles, to stand beside Flight Director Randy Carpenter, who was too busy at the moment to talk to him. Carpenter was the shuttle program’s high priest of flight directors. At two hundred eighty pounds, he was an imposing presence in the FCR, his stomach bulging over his belt, his feet planted apart like a ship’s captain steadying himself on a heaving bridge. In this room, Carpenter was in command. ‘I’m a prime example,’ he liked to say, ‘of just how far a fat boy with glasses can get in life.’ Unlike the legendary flight director Gene Kranz, whose quote ‘Failure is not an option’ made him a media hero, Carpenter was well known only within NASA. His lack of photogenic qualities made him an unlikely movie hero, in any event.
Listening in on the loop chatter, Jack quickly pieced together the nature of the crisis Carpenter was now dealing with. Jack had faced just such a problem in his own integrated sim two years ago, when he was still in the astronaut corps, preparing for STS 145. The shuttle crew had reported a precipitous drop in cabin pressure, indicating a rapid air leak. There was no time to track down the source; they had to go to emergency deorbit.
The flight dynamics officer, sitting at the front row of consoles known as the Trench, was rapidly plotting out the flight trajectories to determine the best landing site. No one considered this a game; they were too aware that if this crisis were real, the lives of seven people would be in jeopardy.
‘Cabin pressure down to thirteen point nine psi,’ reported Environmental Control.
‘Edwards Air Force Base,’ announced Flight Dynamics. ‘Touchdown at approximately thirteen hundred.’
‘Cabin pressure will be down to seven psi at this rate,’ said Environmental.